Benchmark result
Tiel-Coder-35B-A3B-MLX-oQ4e on Apple M5 Max — 65.9 tok/s
Measured with oMLX 0.31.3 on August 24, 2026.
LLM / Model
LLM Quality Assessment
Strong, logically ordered 4-step plan with clear dependencies and a sensible final synthesis step. It uses web search appropriately for benchmark citations and execute_code for consolidation, while correctly identifying send_email as unnecessary. Minor weaknesses: it introduces extra details beyond the strict plan format, and the claim that search_web alone can reliably obtain all needed metrics may be optimistic, especially for specialized domain models and exact inference speed data.
The game is largely functional and close to the requested Breakout implementation, with good mobile support, scoring, lives, win/lose states, and canvas-only rendering. Main weaknesses are collision precision and some edge-case handling, especially around strict AABB requirements and discrete-step tunneling/multi-hit behavior.
Excellent character voice and atmosphere, with a convincing reaction to Kestra, but it is incomplete as a full roleplay response because it stops before the required arc develops.
Strong, well-structured analysis with good comparative insights and clear recommendations. However, the interpretation is weakened by confounding architecture differences, somewhat imprecise scaling classification, and limited statistical grounding for the extrapolation.
GPU Acceleration
Performance Metrics
Context Information
CPU & Memory
Operating System
Submission Details
8/24/2026, 6:32:02 PM
v0.4.43+97
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