Benchmark result

unsloth-qwen3.8:TOOLING on AMD Radeon Graphics — 31.0 tok/s

Measured with llama.cpp b11718-547208dca on October 18, 2026.

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What the model built

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The coding scenario asks for a playable game in a single HTML file. This is exactly what the model returned, unedited; the frame only adds a line that tells this page how tall it is.

How this run compares

unsloth-qwen3.8:TOOLING on other hardware

Reproduce this run

toolllama.cpp b11718-547208dca
modelunsloth-qwen3.8:TOOLING
context8,192
effortxhigh (model default)
samplingtemperature 0.699999988079071 · top_p 0.800000011920929 · top_k 20 · min_p 0.05000000074505806 · presence_penalty 1.5 · repeat_penalty 1
clientv0.4.96+102

Set those in llama.cpp, then:

llm-benchmark benchmark --model "unsloth-qwen3.8:TOOLING" --tool "llama.cpp"

The client prompts for context length and thinking mode, and for the KV cache dtype on Unsloth Studio. Sampling is left at the model default — the values above are what the tool reported using, not overrides the client sent.