Benchmark result

prism-ml/Ternary-Bonsai-2-4B-gguf on Intel(R) Arc(TM) 140V GPU (16GB) — 40.2 tok/s

Measured with Unsloth Studio on October 23, 2026.

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What the model built

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The coding scenario asks for a playable game in a single HTML file. This is exactly what the model returned, unedited; the frame only adds a line that tells this page how tall it is.

How this run compares

2nd fastest of 3 runs of this model on Intel(R) Arc(TM) 140V GPU (16GB) · median 40.2 tok/s.

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prism-ml/Ternary-Bonsai-2-4B-gguf on other hardware

Reproduce this run

toolUnsloth Studio
modelprism-ml/Ternary-Bonsai-2-4B-gguf (Q2_0)
context262,144
kv cacheq8_0
thinkingon
effortmedium
think limitnone
samplingtemperature 0.7 · top_p 0.95 · top_k -1 · min_p 0.01 · presence_penalty 0
clientv0.4.97+102

Set those in Unsloth Studio, then:

llm-benchmark benchmark --model "prism-ml/Ternary-Bonsai-2-4B-gguf" --tool "Unsloth Studio"

The client prompts for context length and thinking mode, and for the KV cache dtype on Unsloth Studio. Sampling is left at the model default — the values above are what the tool reported using, not overrides the client sent.